Distant Stars Mod Blog


Feedback of any kind is always welcome. Ideas, balance changes, and bug reporting of any kind is always useful!

Version 1.00 Released!

Make sure to ask for permission before republishing any part of this mod to the public!

Downloads

Rebellion Logo

1.05 + DLC Compatible:

0.12 ALPHA Release:
Full Download:
http://distantstars.mmobase.com/rebellion/Distant_Stars_(R)_ALPHA_0.13_[45189661].7z

Full Download MIRROR:
http://www.moddb.com/downloads/distant-stars-rebellion-alpha-013

MD5: 69486D2FCD3F35E46E6F5EF8C9F1634A

Diplomacy Logo

1.34 Compatible:

1.01 Release:
Full Download:
http://distantstars.mmobase.com/diplomacy/Distant_Stars_(D)_1.01_[45685832].7z

 

Entrenchment Logo

1.051 Compatible:

Beta 0.9951 Release:
Full Download:
http://distantstars.mmobase.com/entrenchment/DS_Entrenchment_Beta_0.9951_[36672852].7z

SoaSE Logo

1.14 - 1.181 Compatible:

Version 1.01:
Full Download:
http://distantstars.mmobase.com/soase/Distant_Stars_v1.01_[453701567].7z

Make sure to ask for permission before republishing any part of this mod to the public!

Multiplayer Games:
We've setup a thread for everyone to organise their multiplayer games in and also setup example times and dates for most people to meet up and start games. These are what we hope to be the main times for people to be around and want to play games together.

The times are:
4pm EST (9pm GMT) Saturdays & Sundays
9pm EST (2am GMT)
Saturdays & Sundays

If you want to organise other games please go ahead using the same topic to consolidate all the information in one place and hopefully get more games together within our community. These games are for PvP, PvAI & PvPvAIso come along and we'll get some games going!

Screenshots:
We've setup a thread so you can all post your screenshots to share with us the Distant Stars team and its players. Im sure we're all intrigued to see what kinds of battles and events you've all been having on the mod aswell.

Lore:
We know some of you guys love to role play whilst using Distant Stars, and here's a topic for you guys to post all of your role playing stories, character profiles and anything else you can imagine.

Maps:
Some of you avid map makers out there have produced some great maps but never really had them recognised because they've got lost. Well here's a topic for you to post a link to the download (we can even provide mirrors if necessary) a screenshot or two of the map for us all the preview and if enough people like it we'll even include the map in with the actual mod!

Please visit our website and for more information, change logs, downloads, and to report bugs. Our website can be found here: http://distantstars.mmobase.com

Bug Reporting

If you want to report a bug please use the Bug Report feature on our website:
http://distantstars.mmobase.com/?m=reportabug

Please include as much information as possible, if you have an error log feel free to post it on these forums and we'll take it from there. If you can reproduce the error please include the error log (read below to find out how to enable error logs) and include as much detail on how to reproduce the problem.

To enable logging:
Windows Vista/Windows 7:
C:\Documents and Settings\<Your Windows Username>\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\Setting
or
Windows XP:
C:\Documents and settings\<Your Windows Username>\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\Setting

Open the user.setting file (using Notepad, Wordpad or any text editor) and scroll down to the bottom 7 lines from the bottom is the line:
LogOutput FALSE
Change FALSE to TRUE
LogOutput TRUE

and from then on any Log files will be saved to the debug folder:
Windows Vista/Windows 7:
C:\Documents and Settings\<Your Windows Username>\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\Debug
or
Windows XP:
C:\Documents and settings\<Your Windows Username>\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\Debug

If you get these log files to us (you can just paste them in to a forum post) we can hopefully get your issues sorted.

Frequently Asked Questions

All files are compressed using 7Zip to shrink the download filesize. To extract these files you must use WinRAR or 7Zip.
Any Patches should overwrite the original install directory, either by extracting over the original folder, or cut/copy & pasting over the existing file/folder structure.

1) My game keeps crashing, is there anything I can do to stop it?
i) Are you running the game on maximum (highest) settings? if so, lower them to High or Medium, there is a known issue with the game using up too much memory, there is nothing we can do about this, also no matter how powerful your pc is, it is affected by this issue no matter the pc it is not above this crashing issue, it is a game problem not a hardware one, so quite simply lower your settings. If you still have an issue with crashing see point two.
ii) Give us as detailed information as possible about the crash, what was happening at the time of the crash, what races, ships, abilities were involved. If you can supply a Debug Log (see above for more information about logging) and post a bug report on our website.

2) The loading screens and portrait pictures dont appear properly, whats wrong?
i) This is an issue with ATI based graphics cards (rarely affects Nvidia based cards) we're looking in to the issue.

3) Why dont you support converting Distant Stars in to TXT format?
i) Quite simply many things can go wrong with converting your mod to TXT, we cant help you with something you've probably broken yourself.

4) Can I mod Distant Stars for myself?
i) Yes you can however please do not distribute our mod or our mod that you have edited to the public. You must ask for permission to do so, we will regrettably stop distributing our mod to all if users abuse our work.

5) Your mod is in BIN format I can't edit the files, what can I do?
i) You can convert the mod to TXT format however we wont offer any support to versions of the mod that have been converted to TXT.

6) Why is Distant Stars distributed in BIN format?
i) Mods load faster in BIN format and are less likely to have issues in this format.

7) I'm having trouble installing the MOD, do you have any more instructions?
i) Carbon was kind enough to do some more advanced instructions out here.

8) Is there any way to make new maps for Distant Stars using GalaxyForge?
i) Within the Distant Stars Extras folder there is a folder called Galaxy Forge, Copy and Paste this folder (or its contents) over your original Galaxy Forge folder (or its contents) replacing any files if it asks you to. When you start Galaxy Forge next you'll be able to use all of our planets.

Or, the DIY approach (without custom icons):

ii) The GalaxyForge supplied by the devs will still work with our Mod, however to be able to access all of our planetary bonuses, templates, planet types and stars you will need to take our GalaxyScenarioDef.galaxyScenarioDef (found in the GameInfo folder of the mod) and place it in to your GalaxyForge folder, overwriting the original GalaxyScenarioDef.galaxyScenarioDef (if you still wish to make maps for the original game keep a backup of the original file). This will allow you to use all of the Galaxy changes included in our mod.

Note: Any maps made for Distant Stars will not work with other Mods. See #8.2 for DIY instructions for map making or take the appropriate files from Entrenchment, they're cross-client compatible.

Some statistics...

Since August 2009 to February 2011 we have had over...

400,000 Unique visits to the website
12,000GB (12TB) of data transferred from our website

That equates to over 60,000 Unique downloads of the entire mod, excluding the excess of 20,000 Patches downloaded. 

Thanks to everyone that has supported us this far and making our mod as popular as it is!

dyMRNwSFh9gw

Comments (Page 147)
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on Jan 30, 2010

Fine... I will link the multiplayer thread too. If my thread is up at globalgameport i will give you a link here. Perhaps you could place it at the bottom of the first post so the german speaking / reading people understand it. * only a idea --- the team should decide * 

on Jan 30, 2010

Teradoc2000
Fine... I will link the multiplayer thread too. If my thread is up at globalgameport i will give you a link here. Perhaps you could place it at the bottom of the first post so the german speaking / reading people understand it. * only a idea --- the team should decide * 

 

Here are also some other DS related links you might wanna share!!

 

Screenshots:
(above ^^ is the link) We've setup a thread so you can all post your screenshots to share with us the Distant Stars team and its players. Im sure we're all intrigued to see what kinds of battles and events you've all been having on the mod aswell.

Lore:
(above ^^ is the link) We know some of you guys love to role play whilst using Distant Stars, and here's a topic for you guys to post all of your role playing stories, character profiles and anything else you can imagine.

Maps:
(above ^^ is the link) Some of you avid map makers out there have produced some great maps but never really had them recognised because they've got lost. Well here's a topic for you to post a link to the download (we can even provide mirrors if necessary) a screenshot or two of the map for us all the preview and if enough people like it we'll even include the map in with the actual mod!

on Jan 30, 2010

I will link these threads too. Many thanks for your permission and friendly support !!!

Teradoc

on Jan 30, 2010

Not the slighest Problem! The more players we have the better!!! Means a bigger community also!

on Jan 31, 2010

Hi, again.

Finally i got it started. Its not finished yet (will put in pics and stuff ), but i will work for. If the DS Team and all the other want to take a look:

 http://www.globalgameport.com/showthread.php?t=33464

Later i will link the other threads too. I think it will be done tomorrow. After this is done im going to establish a database so all players can take a deeper look in DS.

Bye, im going to report in tomorrow

Teradoc

on Jan 31, 2010

that looks cool, always glad to see DS expanded

on Jan 31, 2010

I posted a map in the map threads in case anyone's interested.  Are you accepting minimods as well?

on Jan 31, 2010

downloaded

DS_Entrenchment_Beta_0.99_[36363026].7z

extracted using win rar and got 2 folders and 2 readme files

ok so I put the two folders

DS entrenchment beta 0.99

DS entrenchment extras 0.99

in the mod directory under the path below

C:\Users\username\AppData\Local\Ironclad Games\Sins of a Solar Empire\Mods-Entrenchment v1.041

However I do not understand what the other readme is about

Delete everything but the Sound & Textures folders,

In the Textures folder delete the following files:

Buttons_Research_CursorOver.tga
Buttons_Research_Disabled.tga
Buttons_Research_Normal.tga
Buttons_Research_Pressed.tga
plating_color.psd
plating_normals.psd
Startup_Loadscreen0.dds

Assuming that must be the main program directory in the program files location

C:\\program files (x86)\stardock games\sins of the solar empire\

does not make any since to delete everyting in the program directory, can somone one please explain a little better what the directions "delete everything" means.

It does seem like the Mod is working, however when playing the vasari after playing a while it locks up and gave this error code

Sins-Entrenchment v1.041-2010-01-31-21-01-41-3036-1220.dmp

is that because i did not delete the files directed above, or do i have another issue.

 

 

on Jan 31, 2010

one more thing, I tried to open the dmp file with word pad, but does not seem to be a TXT file..  is there something else I need to do to post the info in the DMP file?  I did try copy and paste but would not let me paste the file in the forum.

 

 

on Jan 31, 2010

two things

first the dmp file can only be read by the devs

second download the mod from this thread/forum the website is not up to date yet as the guy who maintains it is having RL issues

on Jan 31, 2010

so I do not need to worry about deleting anything?

 

Dana

on Jan 31, 2010

If your downloading and useing the Full Install...then no. If your patching YES. Forgive us and our confusing mess. All of us have been busy with RL recently. More so than usual.

on Feb 02, 2010

Ok, dipo's DM is almost ready!!!! Just need to test with the mod it self right now, hope it will be done in 24 hrs

on Feb 02, 2010

Soooo is the .99 mod full download working & bug free now cuase i'm sick of game crashes??

 

on Feb 02, 2010

try the .995 that is the current

562 PagesFirst 145 146 147 148 149  Last