Distant Stars Mod Blog


Feedback of any kind is always welcome. Ideas, balance changes, and bug reporting of any kind is always useful!

Version 1.00 Released!

Make sure to ask for permission before republishing any part of this mod to the public!

Downloads

Rebellion Logo

1.05 + DLC Compatible:

0.12 ALPHA Release:
Full Download:
http://distantstars.mmobase.com/rebellion/Distant_Stars_(R)_ALPHA_0.13_[45189661].7z

Full Download MIRROR:
http://www.moddb.com/downloads/distant-stars-rebellion-alpha-013

MD5: 69486D2FCD3F35E46E6F5EF8C9F1634A

Diplomacy Logo

1.34 Compatible:

1.01 Release:
Full Download:
http://distantstars.mmobase.com/diplomacy/Distant_Stars_(D)_1.01_[45685832].7z

 

Entrenchment Logo

1.051 Compatible:

Beta 0.9951 Release:
Full Download:
http://distantstars.mmobase.com/entrenchment/DS_Entrenchment_Beta_0.9951_[36672852].7z

SoaSE Logo

1.14 - 1.181 Compatible:

Version 1.01:
Full Download:
http://distantstars.mmobase.com/soase/Distant_Stars_v1.01_[453701567].7z

Make sure to ask for permission before republishing any part of this mod to the public!

Multiplayer Games:
We've setup a thread for everyone to organise their multiplayer games in and also setup example times and dates for most people to meet up and start games. These are what we hope to be the main times for people to be around and want to play games together.

The times are:
4pm EST (9pm GMT) Saturdays & Sundays
9pm EST (2am GMT)
Saturdays & Sundays

If you want to organise other games please go ahead using the same topic to consolidate all the information in one place and hopefully get more games together within our community. These games are for PvP, PvAI & PvPvAIso come along and we'll get some games going!

Screenshots:
We've setup a thread so you can all post your screenshots to share with us the Distant Stars team and its players. Im sure we're all intrigued to see what kinds of battles and events you've all been having on the mod aswell.

Lore:
We know some of you guys love to role play whilst using Distant Stars, and here's a topic for you guys to post all of your role playing stories, character profiles and anything else you can imagine.

Maps:
Some of you avid map makers out there have produced some great maps but never really had them recognised because they've got lost. Well here's a topic for you to post a link to the download (we can even provide mirrors if necessary) a screenshot or two of the map for us all the preview and if enough people like it we'll even include the map in with the actual mod!

Please visit our website and for more information, change logs, downloads, and to report bugs. Our website can be found here: http://distantstars.mmobase.com

Bug Reporting

If you want to report a bug please use the Bug Report feature on our website:
http://distantstars.mmobase.com/?m=reportabug

Please include as much information as possible, if you have an error log feel free to post it on these forums and we'll take it from there. If you can reproduce the error please include the error log (read below to find out how to enable error logs) and include as much detail on how to reproduce the problem.

To enable logging:
Windows Vista/Windows 7:
C:\Documents and Settings\<Your Windows Username>\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\Setting
or
Windows XP:
C:\Documents and settings\<Your Windows Username>\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\Setting

Open the user.setting file (using Notepad, Wordpad or any text editor) and scroll down to the bottom 7 lines from the bottom is the line:
LogOutput FALSE
Change FALSE to TRUE
LogOutput TRUE

and from then on any Log files will be saved to the debug folder:
Windows Vista/Windows 7:
C:\Documents and Settings\<Your Windows Username>\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\Debug
or
Windows XP:
C:\Documents and settings\<Your Windows Username>\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\Debug

If you get these log files to us (you can just paste them in to a forum post) we can hopefully get your issues sorted.

Frequently Asked Questions

All files are compressed using 7Zip to shrink the download filesize. To extract these files you must use WinRAR or 7Zip.
Any Patches should overwrite the original install directory, either by extracting over the original folder, or cut/copy & pasting over the existing file/folder structure.

1) My game keeps crashing, is there anything I can do to stop it?
i) Are you running the game on maximum (highest) settings? if so, lower them to High or Medium, there is a known issue with the game using up too much memory, there is nothing we can do about this, also no matter how powerful your pc is, it is affected by this issue no matter the pc it is not above this crashing issue, it is a game problem not a hardware one, so quite simply lower your settings. If you still have an issue with crashing see point two.
ii) Give us as detailed information as possible about the crash, what was happening at the time of the crash, what races, ships, abilities were involved. If you can supply a Debug Log (see above for more information about logging) and post a bug report on our website.

2) The loading screens and portrait pictures dont appear properly, whats wrong?
i) This is an issue with ATI based graphics cards (rarely affects Nvidia based cards) we're looking in to the issue.

3) Why dont you support converting Distant Stars in to TXT format?
i) Quite simply many things can go wrong with converting your mod to TXT, we cant help you with something you've probably broken yourself.

4) Can I mod Distant Stars for myself?
i) Yes you can however please do not distribute our mod or our mod that you have edited to the public. You must ask for permission to do so, we will regrettably stop distributing our mod to all if users abuse our work.

5) Your mod is in BIN format I can't edit the files, what can I do?
i) You can convert the mod to TXT format however we wont offer any support to versions of the mod that have been converted to TXT.

6) Why is Distant Stars distributed in BIN format?
i) Mods load faster in BIN format and are less likely to have issues in this format.

7) I'm having trouble installing the MOD, do you have any more instructions?
i) Carbon was kind enough to do some more advanced instructions out here.

8) Is there any way to make new maps for Distant Stars using GalaxyForge?
i) Within the Distant Stars Extras folder there is a folder called Galaxy Forge, Copy and Paste this folder (or its contents) over your original Galaxy Forge folder (or its contents) replacing any files if it asks you to. When you start Galaxy Forge next you'll be able to use all of our planets.

Or, the DIY approach (without custom icons):

ii) The GalaxyForge supplied by the devs will still work with our Mod, however to be able to access all of our planetary bonuses, templates, planet types and stars you will need to take our GalaxyScenarioDef.galaxyScenarioDef (found in the GameInfo folder of the mod) and place it in to your GalaxyForge folder, overwriting the original GalaxyScenarioDef.galaxyScenarioDef (if you still wish to make maps for the original game keep a backup of the original file). This will allow you to use all of the Galaxy changes included in our mod.

Note: Any maps made for Distant Stars will not work with other Mods. See #8.2 for DIY instructions for map making or take the appropriate files from Entrenchment, they're cross-client compatible.

Some statistics...

Since August 2009 to February 2011 we have had over...

400,000 Unique visits to the website
12,000GB (12TB) of data transferred from our website

That equates to over 60,000 Unique downloads of the entire mod, excluding the excess of 20,000 Patches downloaded. 

Thanks to everyone that has supported us this far and making our mod as popular as it is!

dyMRNwSFh9gw

Comments (Page 432)
562 PagesFirst 430 431 432 433 434  Last
on Dec 03, 2011

Hrm. not sure what I am doing wrong here.

I recently bought Trinity on steam, and installed the distant stars for diplomacy the same way I had for Entrenchment in the past, but it just gives me a mini-dump the moment I enable and apply the mod. I tried the DS_D1.34compatible.rar files as well, same deal.

Not sure what I am doing wrong. =/

on Dec 04, 2011

Stant123
Best thing I can say at this point is to redownload the mod since bad things can and do sometimes happen with larger downloads and save it to your desktop... Use the full download link only and not the patch up to B5 link as that is only for those who had the B4 release. You can get it right here: http://distantstars.mmobase.com/diplomacy/Distant_Stars_(D)_0.99_B5_%5B73603744%5D.7z

Redownload the little patch as well, although it's not necessary for gameplay, it only fixes the messed up menus because of the steam updates with the 1.33 and 1.34 patches. You can get that right here: http://sites.google.com/site/steelers086/gamefiles/DS_D1.34compatible.rar

Use the latest version of 7z to unpack the archives to your desktop.

Delete everything DS related that is in your mod folder and copy and paste the new set of files in. (Do not include the 1.34 patch yet.)

Run your game and enable the mod.

Verify your checksum is 73603744. Press Control+Shift+Tab to set the game into windowed mode so you can read this number and that one at the same time.

Apply the mod and give it a go with a game or two if they both match. If they don't, start over.

If it all works out, then add in my compatibility patch to fix your main menu and ICO screen stuff. (I don't know if this will change your checksum because I only run the text version of the files and couldn't tell you what I should have because I tweak things everywhere and have no idea what the numbers should be in binary format, but if your game is working just fine as of the last step, this one shouldn't break anything anyway, just fix a few things.)

If it doesn't work out, then I guess we're back to square one and I get to be happy that I have one more reason to not use steam.

on Dec 04, 2011

Yeah I seriously did all that 5 times over, no luck.

Guess I'm just screwed then, lol. Oh well.

on Dec 04, 2011

So you are getting the correct checksum right?

If you are, it could be an issue with steam.

on Dec 04, 2011

That's the one thing I forgot to look at, was the checksum. I'll give it another try and note the checksum, see if that works out to be correct or not.

Thanks for your help btw.

*Edit- Well now it seems to work, inexplicably. I did nothing different than the previous several attempts. Weird! This is on my laptop even, where I have to launch it from the Diplomacy exe directly, as it instantly minidumps if I launch it from Steam itself. I'll have to try getting it to work again on my desktop now.

The only errors I ran into was it minidumped once, one of the galaxy 'sky domes' has a really visible texture seam, and desert planets have a really odd texture error where about half of the upper and lower hemisphere is black. I'll let you know if I see these issues on the desktop (assuming I get it working). But hey, nothing's perfect and so long as it remains stable it's not a huge deal to me.

on Dec 04, 2011

The skybox seams is a leftover because of optimizing the size of it so that it took up less space so we could do more things with the mod before hitting the 2GB wall common to all 32bit apps...  That has been fixed in 1.00.

To fix your desert planets (and others in case you just haven't noticed issues yet), you can download the following links and overwrite the existing files:
http://sites.google.com/site/steelers086/gamefiles/TextureFixA.rar
http://sites.google.com/site/steelers086/gamefiles/TextureFixB.rar
http://sites.google.com/site/steelers086/gamefiles/Mesh.rar

Or you can delete the textures and meshes for the original planets only to force the game to revert to the stock versions.  Either way will fix your problem.

on Dec 04, 2011

That indeed fixed the texture issues, nice! Top notch support, thanks man.

on Dec 04, 2011

My avatar does say Mod Support on it. 

on Dec 04, 2011

It does?

I though it said Carbon's Shameless Manwhore.

*shrugs* Guess I need to get my eyes checked.

 

 

on Dec 04, 2011

on Dec 04, 2011

Should I get a download manager or something, I have internet exploxer 9, I think.

on Dec 04, 2011

-Ue_Carbon
I though it said Carbon's Shameless Manwhore.

If anything, you're my bitch. 

 

someidiot777
Should I get a download manager or something, I have internet exploxer 9, I think.

Depends on if you're constantly failing to get the archive downloaded correctly or not.  If you can produce the proper checksum at the mod enable screen, then you're getting the files.  If you're failing to get the proper checksum every time, then a downloader may be the way to go, as well as getting a new copy of 7zip.

on Dec 04, 2011

Oh my gosh, it been working for over 10 minutes.

Woot, thank you guys and gals for all your support!@!.

 

It just crashes random like 7 mins in the game.

Should I just wait till the developers fix the memory leaked problem?

Advice please.

on Dec 04, 2011

You could.  Also some fixes to the mod have been made for the 1.00 release which could possibly alleviate some of that crashing as well.

on Dec 04, 2011

I've noticed that the beta update removes a number of things from the main menu. I'm only left with "Single Player" "Multiplayer" "Ironclad online" and "Options." I like that it frees up some room, but a quit button would be lovely. 

 

Or is that not normal? 

562 PagesFirst 430 431 432 433 434  Last