Distant Stars Mod Blog


Feedback of any kind is always welcome. Ideas, balance changes, and bug reporting of any kind is always useful!

Version 1.00 Released!

Make sure to ask for permission before republishing any part of this mod to the public!

Downloads

Rebellion Logo

1.05 + DLC Compatible:

0.12 ALPHA Release:
Full Download:
http://distantstars.mmobase.com/rebellion/Distant_Stars_(R)_ALPHA_0.13_[45189661].7z

Full Download MIRROR:
http://www.moddb.com/downloads/distant-stars-rebellion-alpha-013

MD5: 69486D2FCD3F35E46E6F5EF8C9F1634A

Diplomacy Logo

1.34 Compatible:

1.01 Release:
Full Download:
http://distantstars.mmobase.com/diplomacy/Distant_Stars_(D)_1.01_[45685832].7z

 

Entrenchment Logo

1.051 Compatible:

Beta 0.9951 Release:
Full Download:
http://distantstars.mmobase.com/entrenchment/DS_Entrenchment_Beta_0.9951_[36672852].7z

SoaSE Logo

1.14 - 1.181 Compatible:

Version 1.01:
Full Download:
http://distantstars.mmobase.com/soase/Distant_Stars_v1.01_[453701567].7z

Make sure to ask for permission before republishing any part of this mod to the public!

Multiplayer Games:
We've setup a thread for everyone to organise their multiplayer games in and also setup example times and dates for most people to meet up and start games. These are what we hope to be the main times for people to be around and want to play games together.

The times are:
4pm EST (9pm GMT) Saturdays & Sundays
9pm EST (2am GMT)
Saturdays & Sundays

If you want to organise other games please go ahead using the same topic to consolidate all the information in one place and hopefully get more games together within our community. These games are for PvP, PvAI & PvPvAIso come along and we'll get some games going!

Screenshots:
We've setup a thread so you can all post your screenshots to share with us the Distant Stars team and its players. Im sure we're all intrigued to see what kinds of battles and events you've all been having on the mod aswell.

Lore:
We know some of you guys love to role play whilst using Distant Stars, and here's a topic for you guys to post all of your role playing stories, character profiles and anything else you can imagine.

Maps:
Some of you avid map makers out there have produced some great maps but never really had them recognised because they've got lost. Well here's a topic for you to post a link to the download (we can even provide mirrors if necessary) a screenshot or two of the map for us all the preview and if enough people like it we'll even include the map in with the actual mod!

Please visit our website and for more information, change logs, downloads, and to report bugs. Our website can be found here: http://distantstars.mmobase.com

Bug Reporting

If you want to report a bug please use the Bug Report feature on our website:
http://distantstars.mmobase.com/?m=reportabug

Please include as much information as possible, if you have an error log feel free to post it on these forums and we'll take it from there. If you can reproduce the error please include the error log (read below to find out how to enable error logs) and include as much detail on how to reproduce the problem.

To enable logging:
Windows Vista/Windows 7:
C:\Documents and Settings\<Your Windows Username>\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\Setting
or
Windows XP:
C:\Documents and settings\<Your Windows Username>\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\Setting

Open the user.setting file (using Notepad, Wordpad or any text editor) and scroll down to the bottom 7 lines from the bottom is the line:
LogOutput FALSE
Change FALSE to TRUE
LogOutput TRUE

and from then on any Log files will be saved to the debug folder:
Windows Vista/Windows 7:
C:\Documents and Settings\<Your Windows Username>\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\Debug
or
Windows XP:
C:\Documents and settings\<Your Windows Username>\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\Debug

If you get these log files to us (you can just paste them in to a forum post) we can hopefully get your issues sorted.

Frequently Asked Questions

All files are compressed using 7Zip to shrink the download filesize. To extract these files you must use WinRAR or 7Zip.
Any Patches should overwrite the original install directory, either by extracting over the original folder, or cut/copy & pasting over the existing file/folder structure.

1) My game keeps crashing, is there anything I can do to stop it?
i) Are you running the game on maximum (highest) settings? if so, lower them to High or Medium, there is a known issue with the game using up too much memory, there is nothing we can do about this, also no matter how powerful your pc is, it is affected by this issue no matter the pc it is not above this crashing issue, it is a game problem not a hardware one, so quite simply lower your settings. If you still have an issue with crashing see point two.
ii) Give us as detailed information as possible about the crash, what was happening at the time of the crash, what races, ships, abilities were involved. If you can supply a Debug Log (see above for more information about logging) and post a bug report on our website.

2) The loading screens and portrait pictures dont appear properly, whats wrong?
i) This is an issue with ATI based graphics cards (rarely affects Nvidia based cards) we're looking in to the issue.

3) Why dont you support converting Distant Stars in to TXT format?
i) Quite simply many things can go wrong with converting your mod to TXT, we cant help you with something you've probably broken yourself.

4) Can I mod Distant Stars for myself?
i) Yes you can however please do not distribute our mod or our mod that you have edited to the public. You must ask for permission to do so, we will regrettably stop distributing our mod to all if users abuse our work.

5) Your mod is in BIN format I can't edit the files, what can I do?
i) You can convert the mod to TXT format however we wont offer any support to versions of the mod that have been converted to TXT.

6) Why is Distant Stars distributed in BIN format?
i) Mods load faster in BIN format and are less likely to have issues in this format.

7) I'm having trouble installing the MOD, do you have any more instructions?
i) Carbon was kind enough to do some more advanced instructions out here.

8) Is there any way to make new maps for Distant Stars using GalaxyForge?
i) Within the Distant Stars Extras folder there is a folder called Galaxy Forge, Copy and Paste this folder (or its contents) over your original Galaxy Forge folder (or its contents) replacing any files if it asks you to. When you start Galaxy Forge next you'll be able to use all of our planets.

Or, the DIY approach (without custom icons):

ii) The GalaxyForge supplied by the devs will still work with our Mod, however to be able to access all of our planetary bonuses, templates, planet types and stars you will need to take our GalaxyScenarioDef.galaxyScenarioDef (found in the GameInfo folder of the mod) and place it in to your GalaxyForge folder, overwriting the original GalaxyScenarioDef.galaxyScenarioDef (if you still wish to make maps for the original game keep a backup of the original file). This will allow you to use all of the Galaxy changes included in our mod.

Note: Any maps made for Distant Stars will not work with other Mods. See #8.2 for DIY instructions for map making or take the appropriate files from Entrenchment, they're cross-client compatible.

Some statistics...

Since August 2009 to February 2011 we have had over...

400,000 Unique visits to the website
12,000GB (12TB) of data transferred from our website

That equates to over 60,000 Unique downloads of the entire mod, excluding the excess of 20,000 Patches downloaded. 

Thanks to everyone that has supported us this far and making our mod as popular as it is!

dyMRNwSFh9gw

Comments (Page 490)
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on Jun 12, 2012

BadTune
Hey, I have a quick question about one of the choices in special effects. When the Vazari flagship uses its ult....why is the effect image a black hole?

Because I want it to be.

on Jun 12, 2012

And so Rebellion is released, we've already started work during the beta on the Distant Stars release for Rebellion so it shouldn't be too long now before we release the first iteration of DS for Rebellion, how stable this is going to be I'm not sure just yet but it should at least allow you to complete most games (otherwise whats the point! ).

We'll also be releasing an update for Diplomacy around the same time also which should merge quite a few of the changes Stant made in to the standard variant of DS as this is how the final 1.00 should really have been released however due to time constraints on myself at the time the release was pushed out with a few bits missing.

Just wanted you to all know we're on the case with Rebellion!

 

You sir, need to catch me up on your plans. SO! Get on Steam or PM ME!!!!!!!!

on Jun 13, 2012


We'll also be releasing an update for Diplomacy around the same time also which should merge quite a few of the changes Stant made in to the standard variant of DS as this is how the final 1.00 should really have been released however due to time constraints on myself at the time the release was pushed out with a few bits missing.
 


Will my flying monkey portraits finally be in there?




on Jun 13, 2012

I can't wait to see what content these gentlemen will add to Rebellion, so excited 

on Jun 13, 2012

Can't wait for this to be made compatible with Rebellion.
Seeing as how the particles in this mod still are far superior to anything the devs have made (even with their 'revamps'), and how they still barely bothered to add new planet types or traits, i really feel like i'm playing a gimped game until this mod is back in my filthy slimy paws

Why don't we pay you guys instead? Why isn't this polished up and made into an official expansion (with far more content than the official ones)?

on Jun 13, 2012

Baleurion
Why don't we pay you guys instead?

As much as we would love to receive payment the EULA says we can't.

Baleurion
Why isn't this polished up and made into an official expansion (with far more content than the official ones)?

Because, shocking I know, not everyone likes the changes we made.

on Jun 13, 2012

Because, shocking I know, not everyone likes the changes we made.


That's like saying not everyone likes orange chicken, or Chuck Norris, or roller coasters. Sure there are some anomalous mutants out there, but can't we just generalize this once?

on Jun 13, 2012

Looking forward to playing this mod on Rebellion!

 

HURRY UP GUYS!

on Jun 13, 2012

You know, if you don't want flying monkey portraits, I could always do flying squirrals:



Because, shocking I know, not everyone likes the changes we made.

Then they don't have download or buy it.  Who cares what a very small minority thinks?

on Jun 13, 2012

Mod looks epic! Any idea when a version for Rebellion will be ready?

on Jun 13, 2012

If steam wasn't a requirement, there'd already be a version released.  =|

 

That being said, you can always play the diplomacy version and pretend it's rebellion alpha version 1.00 

on Jun 14, 2012

What is steam doing to prevent the next version to be released, just curious

on Jun 14, 2012

I hope we get it soon! I erm... kind of refuse to play Sins without this mod activated.

on Jun 14, 2012

Shindowleanne
What is steam doing to prevent the next version to be released, just curious

It's preventing me from buying and playing the game.  Otherwise I'd have had something pushed out for a day 1 release just because I said I would have waaaaaaaaay back when Rebellion was first announced.

 

on Jun 14, 2012

what error or whatever do you get???

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