Distant Stars Mod Blog


Feedback of any kind is always welcome. Ideas, balance changes, and bug reporting of any kind is always useful!

Version 1.00 Released!

Make sure to ask for permission before republishing any part of this mod to the public!

Downloads

Rebellion Logo

1.05 + DLC Compatible:

0.12 ALPHA Release:
Full Download:
http://distantstars.mmobase.com/rebellion/Distant_Stars_(R)_ALPHA_0.13_[45189661].7z

Full Download MIRROR:
http://www.moddb.com/downloads/distant-stars-rebellion-alpha-013

MD5: 69486D2FCD3F35E46E6F5EF8C9F1634A

Diplomacy Logo

1.34 Compatible:

1.01 Release:
Full Download:
http://distantstars.mmobase.com/diplomacy/Distant_Stars_(D)_1.01_[45685832].7z

 

Entrenchment Logo

1.051 Compatible:

Beta 0.9951 Release:
Full Download:
http://distantstars.mmobase.com/entrenchment/DS_Entrenchment_Beta_0.9951_[36672852].7z

SoaSE Logo

1.14 - 1.181 Compatible:

Version 1.01:
Full Download:
http://distantstars.mmobase.com/soase/Distant_Stars_v1.01_[453701567].7z

Make sure to ask for permission before republishing any part of this mod to the public!

Multiplayer Games:
We've setup a thread for everyone to organise their multiplayer games in and also setup example times and dates for most people to meet up and start games. These are what we hope to be the main times for people to be around and want to play games together.

The times are:
4pm EST (9pm GMT) Saturdays & Sundays
9pm EST (2am GMT)
Saturdays & Sundays

If you want to organise other games please go ahead using the same topic to consolidate all the information in one place and hopefully get more games together within our community. These games are for PvP, PvAI & PvPvAIso come along and we'll get some games going!

Screenshots:
We've setup a thread so you can all post your screenshots to share with us the Distant Stars team and its players. Im sure we're all intrigued to see what kinds of battles and events you've all been having on the mod aswell.

Lore:
We know some of you guys love to role play whilst using Distant Stars, and here's a topic for you guys to post all of your role playing stories, character profiles and anything else you can imagine.

Maps:
Some of you avid map makers out there have produced some great maps but never really had them recognised because they've got lost. Well here's a topic for you to post a link to the download (we can even provide mirrors if necessary) a screenshot or two of the map for us all the preview and if enough people like it we'll even include the map in with the actual mod!

Please visit our website and for more information, change logs, downloads, and to report bugs. Our website can be found here: http://distantstars.mmobase.com

Bug Reporting

If you want to report a bug please use the Bug Report feature on our website:
http://distantstars.mmobase.com/?m=reportabug

Please include as much information as possible, if you have an error log feel free to post it on these forums and we'll take it from there. If you can reproduce the error please include the error log (read below to find out how to enable error logs) and include as much detail on how to reproduce the problem.

To enable logging:
Windows Vista/Windows 7:
C:\Documents and Settings\<Your Windows Username>\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\Setting
or
Windows XP:
C:\Documents and settings\<Your Windows Username>\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\Setting

Open the user.setting file (using Notepad, Wordpad or any text editor) and scroll down to the bottom 7 lines from the bottom is the line:
LogOutput FALSE
Change FALSE to TRUE
LogOutput TRUE

and from then on any Log files will be saved to the debug folder:
Windows Vista/Windows 7:
C:\Documents and Settings\<Your Windows Username>\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\Debug
or
Windows XP:
C:\Documents and settings\<Your Windows Username>\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\Debug

If you get these log files to us (you can just paste them in to a forum post) we can hopefully get your issues sorted.

Frequently Asked Questions

All files are compressed using 7Zip to shrink the download filesize. To extract these files you must use WinRAR or 7Zip.
Any Patches should overwrite the original install directory, either by extracting over the original folder, or cut/copy & pasting over the existing file/folder structure.

1) My game keeps crashing, is there anything I can do to stop it?
i) Are you running the game on maximum (highest) settings? if so, lower them to High or Medium, there is a known issue with the game using up too much memory, there is nothing we can do about this, also no matter how powerful your pc is, it is affected by this issue no matter the pc it is not above this crashing issue, it is a game problem not a hardware one, so quite simply lower your settings. If you still have an issue with crashing see point two.
ii) Give us as detailed information as possible about the crash, what was happening at the time of the crash, what races, ships, abilities were involved. If you can supply a Debug Log (see above for more information about logging) and post a bug report on our website.

2) The loading screens and portrait pictures dont appear properly, whats wrong?
i) This is an issue with ATI based graphics cards (rarely affects Nvidia based cards) we're looking in to the issue.

3) Why dont you support converting Distant Stars in to TXT format?
i) Quite simply many things can go wrong with converting your mod to TXT, we cant help you with something you've probably broken yourself.

4) Can I mod Distant Stars for myself?
i) Yes you can however please do not distribute our mod or our mod that you have edited to the public. You must ask for permission to do so, we will regrettably stop distributing our mod to all if users abuse our work.

5) Your mod is in BIN format I can't edit the files, what can I do?
i) You can convert the mod to TXT format however we wont offer any support to versions of the mod that have been converted to TXT.

6) Why is Distant Stars distributed in BIN format?
i) Mods load faster in BIN format and are less likely to have issues in this format.

7) I'm having trouble installing the MOD, do you have any more instructions?
i) Carbon was kind enough to do some more advanced instructions out here.

8) Is there any way to make new maps for Distant Stars using GalaxyForge?
i) Within the Distant Stars Extras folder there is a folder called Galaxy Forge, Copy and Paste this folder (or its contents) over your original Galaxy Forge folder (or its contents) replacing any files if it asks you to. When you start Galaxy Forge next you'll be able to use all of our planets.

Or, the DIY approach (without custom icons):

ii) The GalaxyForge supplied by the devs will still work with our Mod, however to be able to access all of our planetary bonuses, templates, planet types and stars you will need to take our GalaxyScenarioDef.galaxyScenarioDef (found in the GameInfo folder of the mod) and place it in to your GalaxyForge folder, overwriting the original GalaxyScenarioDef.galaxyScenarioDef (if you still wish to make maps for the original game keep a backup of the original file). This will allow you to use all of the Galaxy changes included in our mod.

Note: Any maps made for Distant Stars will not work with other Mods. See #8.2 for DIY instructions for map making or take the appropriate files from Entrenchment, they're cross-client compatible.

Some statistics...

Since August 2009 to February 2011 we have had over...

400,000 Unique visits to the website
12,000GB (12TB) of data transferred from our website

That equates to over 60,000 Unique downloads of the entire mod, excluding the excess of 20,000 Patches downloaded. 

Thanks to everyone that has supported us this far and making our mod as popular as it is!

dyMRNwSFh9gw

Comments (Page 311)
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on Apr 02, 2011

OriLord
not some random dude

But, but, I knew that name of the song in the main menu! [e digicons]:'([/e] Now I'm sworn to silence?

 

But anyways, they do answer user feedback. So yeah.

on Apr 02, 2011

Right, so get on TS Alpha/Oatesy  Carbon and I are waiting to hear your sexy accent.  ;E

on Apr 02, 2011

Stant, your minesweeper fix literally just saved my ass. Thank you for that.

on Apr 02, 2011

Stant123
Right, so get on TS Alpha/Oatesy Carbon and I are waiting to hear your sexy accent. ;E

I can now turn up whenever RL permits

Also, is there going to be a group discussion on the Lore? Because my brain has spontaneously melted over what's meant to be going on...

on Apr 02, 2011

blobness
Stant, your minesweeper fix literally just saved my ass. Thank you for that.

No prob, that's why they keep me chained up around.  Hopefully Frostiken see's this link as well since his complaint is the one that made me do it. http://sites.google.com/site/steelers086/gamefiles/ScoutDetectFix.rar

Oatesy03
Also, is there going to be a group discussion on the Lore? Because my brain has spontaneously melted over what's meant to be going on...

Well, if you want one, call it.  I'm going to be on until I get bored or something better happens, Carbon said he'd be back after going to the store, Draak and Ryat can usually be pulled in if asked.  Oranos is the tough one since he's found other entertainment, but he says he checks his messages every weekend which usually means Sunday night around 10pm (GMT -5 for him).  Bison has said he'd come on but I don't think that's ever happened, and the others just don't come on, probably because of being scared that they can't resist Carbon saying "Hey baby, got any Carbon in ya?" *shrug*

on Apr 02, 2011

Stant123
Ryat can usually be pulled in if asked

Maybe sometime tonite or tomorrow afternoon (Arizona time)

on Apr 02, 2011

ZombieRus5 is seeing if he can get another for me.

Still waiting to hear from SivCorp. I saw he was active last month, hopefully he will check back in soon.

on Apr 02, 2011

Sometime tomorrow perhaps? I'm busy most of the week, so...

on Apr 03, 2011

Stant123
*Sigh*  This is why I'm not nice to people very often because when I am, I get this...

except your post he was responding to couldn't be described as "nice" by any reasonable standard.

Trust me, if I wanted to bash or criticize you, you'd know it because I'd pick apart your statement line by line and smack you over the head with it until you left the forums crying to your mommy that I was being mean to you.  You sir, owe me an apology.

this is openly provocative and completely uncalled for, so you really shouldn't be surprised at a hostile reply.

on Apr 03, 2011

@a110: Yeah and? Even if he was only trying to start a fight, Stant is perfectly within his rights in doing so. It's up to the other person not to reply, or to stay civilised, which OriLord didn't. Can we move on now?

on Apr 03, 2011

Oatesy03
@a110: Yeah and? Even if he was only trying to start a fight, Stant is perfectly within his rights in doing so. It's up to the other person not to reply, or to stay civilised, which OriLord didn't. Can we move on now?

so it's fine for him to be unjustifiably hostile, but the other individual is at fault if he responds accordingly. it all makes sense now, so let's move on.

on Apr 03, 2011

Ori initially called for drastic changes as part of his suggestions for the mod.

Stant explained that he was thinking of a total conversion mod versus an enhancement mod, which is stated within the OP.

Ori complained that his ideas were coming under attack, and in doing so stated that he thought little of the attackers intelligence.

Stant explained that he was not attempting to attack him and described what he would do if he were so inclined.

Ori engaged in direct name-calling.

That is when things spiraled.

Nacey has announced the matter closed. The two parties involved have since discontinued their argument. Do not attempt to bring the matter to the forefront.

on Apr 03, 2011

Stant123
Well, if you want one, call it.  I'm going to be on until I get bored or something better happens, Carbon said he'd be back after going to the store, Draak and Ryat can usually be pulled in if asked.  Oranos is the tough one since he's found other entertainment, but he says he checks his messages every weekend which usually means Sunday night around 10pm (GMT -5 for him).  Bison has said he'd come on but I don't think that's ever happened, and the others just don't come on, probably because of being scared that they can't resist Carbon saying "Hey baby, got any Carbon in ya?" *shrug*

Sucks to be me, Actually will make first post of the year today, "hopefully." Vista got funky so I had to do a clean reinstall and of course that took forever with reloading of various programs and my wife's over 80 gigs of music she carries on her iPod...Plus work and whatever else pops up that needs my attention...

on Apr 03, 2011

so it's fine for him to be unjustifiably hostile, but the other individual is at fault if he responds accordingly. it all makes sense now, so let's move on.

I never said whether I approve of Stant's choice of words or not, I was just saying that all you can do is ignore any perceived hostility and continue to behave in a manner that you wish to see others behave in.

Matter closed.

on Apr 03, 2011

So ... what's in the works for the next version of the mod that hasn't been mentioned publically yet?

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