Distant Stars Mod Blog


Feedback of any kind is always welcome. Ideas, balance changes, and bug reporting of any kind is always useful!

Version 1.00 Released!

Make sure to ask for permission before republishing any part of this mod to the public!

Downloads

Rebellion Logo

1.05 + DLC Compatible:

0.12 ALPHA Release:
Full Download:
http://distantstars.mmobase.com/rebellion/Distant_Stars_(R)_ALPHA_0.13_[45189661].7z

Full Download MIRROR:
http://www.moddb.com/downloads/distant-stars-rebellion-alpha-013

MD5: 69486D2FCD3F35E46E6F5EF8C9F1634A

Diplomacy Logo

1.34 Compatible:

1.01 Release:
Full Download:
http://distantstars.mmobase.com/diplomacy/Distant_Stars_(D)_1.01_[45685832].7z

 

Entrenchment Logo

1.051 Compatible:

Beta 0.9951 Release:
Full Download:
http://distantstars.mmobase.com/entrenchment/DS_Entrenchment_Beta_0.9951_[36672852].7z

SoaSE Logo

1.14 - 1.181 Compatible:

Version 1.01:
Full Download:
http://distantstars.mmobase.com/soase/Distant_Stars_v1.01_[453701567].7z

Make sure to ask for permission before republishing any part of this mod to the public!

Multiplayer Games:
We've setup a thread for everyone to organise their multiplayer games in and also setup example times and dates for most people to meet up and start games. These are what we hope to be the main times for people to be around and want to play games together.

The times are:
4pm EST (9pm GMT) Saturdays & Sundays
9pm EST (2am GMT)
Saturdays & Sundays

If you want to organise other games please go ahead using the same topic to consolidate all the information in one place and hopefully get more games together within our community. These games are for PvP, PvAI & PvPvAIso come along and we'll get some games going!

Screenshots:
We've setup a thread so you can all post your screenshots to share with us the Distant Stars team and its players. Im sure we're all intrigued to see what kinds of battles and events you've all been having on the mod aswell.

Lore:
We know some of you guys love to role play whilst using Distant Stars, and here's a topic for you guys to post all of your role playing stories, character profiles and anything else you can imagine.

Maps:
Some of you avid map makers out there have produced some great maps but never really had them recognised because they've got lost. Well here's a topic for you to post a link to the download (we can even provide mirrors if necessary) a screenshot or two of the map for us all the preview and if enough people like it we'll even include the map in with the actual mod!

Please visit our website and for more information, change logs, downloads, and to report bugs. Our website can be found here: http://distantstars.mmobase.com

Bug Reporting

If you want to report a bug please use the Bug Report feature on our website:
http://distantstars.mmobase.com/?m=reportabug

Please include as much information as possible, if you have an error log feel free to post it on these forums and we'll take it from there. If you can reproduce the error please include the error log (read below to find out how to enable error logs) and include as much detail on how to reproduce the problem.

To enable logging:
Windows Vista/Windows 7:
C:\Documents and Settings\<Your Windows Username>\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\Setting
or
Windows XP:
C:\Documents and settings\<Your Windows Username>\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\Setting

Open the user.setting file (using Notepad, Wordpad or any text editor) and scroll down to the bottom 7 lines from the bottom is the line:
LogOutput FALSE
Change FALSE to TRUE
LogOutput TRUE

and from then on any Log files will be saved to the debug folder:
Windows Vista/Windows 7:
C:\Documents and Settings\<Your Windows Username>\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\Debug
or
Windows XP:
C:\Documents and settings\<Your Windows Username>\Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\Debug

If you get these log files to us (you can just paste them in to a forum post) we can hopefully get your issues sorted.

Frequently Asked Questions

All files are compressed using 7Zip to shrink the download filesize. To extract these files you must use WinRAR or 7Zip.
Any Patches should overwrite the original install directory, either by extracting over the original folder, or cut/copy & pasting over the existing file/folder structure.

1) My game keeps crashing, is there anything I can do to stop it?
i) Are you running the game on maximum (highest) settings? if so, lower them to High or Medium, there is a known issue with the game using up too much memory, there is nothing we can do about this, also no matter how powerful your pc is, it is affected by this issue no matter the pc it is not above this crashing issue, it is a game problem not a hardware one, so quite simply lower your settings. If you still have an issue with crashing see point two.
ii) Give us as detailed information as possible about the crash, what was happening at the time of the crash, what races, ships, abilities were involved. If you can supply a Debug Log (see above for more information about logging) and post a bug report on our website.

2) The loading screens and portrait pictures dont appear properly, whats wrong?
i) This is an issue with ATI based graphics cards (rarely affects Nvidia based cards) we're looking in to the issue.

3) Why dont you support converting Distant Stars in to TXT format?
i) Quite simply many things can go wrong with converting your mod to TXT, we cant help you with something you've probably broken yourself.

4) Can I mod Distant Stars for myself?
i) Yes you can however please do not distribute our mod or our mod that you have edited to the public. You must ask for permission to do so, we will regrettably stop distributing our mod to all if users abuse our work.

5) Your mod is in BIN format I can't edit the files, what can I do?
i) You can convert the mod to TXT format however we wont offer any support to versions of the mod that have been converted to TXT.

6) Why is Distant Stars distributed in BIN format?
i) Mods load faster in BIN format and are less likely to have issues in this format.

7) I'm having trouble installing the MOD, do you have any more instructions?
i) Carbon was kind enough to do some more advanced instructions out here.

8) Is there any way to make new maps for Distant Stars using GalaxyForge?
i) Within the Distant Stars Extras folder there is a folder called Galaxy Forge, Copy and Paste this folder (or its contents) over your original Galaxy Forge folder (or its contents) replacing any files if it asks you to. When you start Galaxy Forge next you'll be able to use all of our planets.

Or, the DIY approach (without custom icons):

ii) The GalaxyForge supplied by the devs will still work with our Mod, however to be able to access all of our planetary bonuses, templates, planet types and stars you will need to take our GalaxyScenarioDef.galaxyScenarioDef (found in the GameInfo folder of the mod) and place it in to your GalaxyForge folder, overwriting the original GalaxyScenarioDef.galaxyScenarioDef (if you still wish to make maps for the original game keep a backup of the original file). This will allow you to use all of the Galaxy changes included in our mod.

Note: Any maps made for Distant Stars will not work with other Mods. See #8.2 for DIY instructions for map making or take the appropriate files from Entrenchment, they're cross-client compatible.

Some statistics...

Since August 2009 to February 2011 we have had over...

400,000 Unique visits to the website
12,000GB (12TB) of data transferred from our website

That equates to over 60,000 Unique downloads of the entire mod, excluding the excess of 20,000 Patches downloaded. 

Thanks to everyone that has supported us this far and making our mod as popular as it is!

dyMRNwSFh9gw

Comments (Page 555)
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on Jun 06, 2013

I think it's included with the update and purchasing it just flips a switch to enable access to it.

This is indeed the case. Everyone that owns Sins in fact has the DLC, they just don't have the DLC switch turned on.

If I play it with someone else does my DLC get disabled or do I get an unfair advantage?

SD has made the DLC such that if someone hosts a multiplayer game with the DLC, and another player joins who does not own the DLC, everyone plays with the DLC enabled. The reverse is also true. Whether or whether not two people have the DLC will not prevent them from playing online together, mod or not.

on Jun 06, 2013

Oh good. That helps a lot. Is there any way for me to turn it off in single-player now if I ever feel like doing it vanellia?

..Also, can we please keep the new volcanic texture from the DLC? Please? It's awesome. .w.

on Jun 06, 2013

Oh good. That helps a lot. Is there any way for me to turn it off in single-player now if I ever feel like doing it vanellia?

None that I am aware of.

on Jun 06, 2013

I use this mod usually for the awesome particles and increase in capital ship size, is there another mod thats not broken by 1.5 and dlc that would do the same?

on Jun 06, 2013

Lavo_2: Well dang, then.

Kahshim1: That's mainly what I use it for too. The regular graphics in Sins are just so.. Boring. Except the new volcano textures. Those are epic.

There are mods that do similar things. D|S is mainly just a collection of other mods, anyway. Thing is, as far as I know, they're not maintained anymore; they won't even work in Trinity, let alone Rebellion 1.5!

I figure, if I can get in contact with the remaining devs, I can at least throw together a mod that'll bring back the shiny graphics. That should be somewhat trivial, especially since I may or may not have OCD and like doing these things. A lot. I can probably handle the work myself, but I'd like to be able to shoot a quick question over if I get stuck somewhere.

As for capital ship.. Caps, that's trivial. I could probably whip up a mod that increases it in ten minutes. ...Make that an hour, I forgot where the game.constants file is (or if that's even its name)..

on Jun 11, 2013

Hey DS team,

I really appreciate all the work you've done on the mod.
I will wait patiently while you guys work on it.
Keep up the awesome work  

on Jun 12, 2013

Guys, why is the download link for Rebellion version broken in sense of only downloading about 30-70 mb of file and saying that it's complete?

Can anyone give me alternate download link or a torrent?

on Jun 12, 2013


Guys, why is the download link for Rebellion version broken in sense of only downloading about 30-70 mb of file and saying that it's complete?

Can anyone give me alternate download link or a torrent?

Wouldn't matter right now as it won't work.

on Jun 12, 2013

@Nofew

I'm an "old" lurker of this forum (since before Entrenchment), but I have not posted all that much. Rather near-nothing.
However, I've also been interested in perhaps helping out with the modding.

Stant123 was kind enough to PM me and help me with some starter pointers, so I'll just link the crucial one I think you could want too here:

https://forums.sinsofasolarempire.com/419658/

 

@Ryat

If the situation has changed so that you're looking for fresh blood to help out, feel free to let me know/give me a PM.

I have my own life too, but this is a mod I enjoy playing with a friend or two (or three or four),
every now and then, so this is something I am motivated to help with

 

on Jun 12, 2013

Hooray for fresh blood!

 

Fresh blood! Fresh blood! Fresh blood!

 

Let the fresh blood help!

on Jun 13, 2013

I wish I could help more with it. Probably why I'm trying to mod more files and all. ONE OF US! ONE OF US! ONE OF US!

on Jun 13, 2013

Nice to know there are some willing volunteers. Nacey is already begun working up for a 1.5 release so hopefully soon.

on Jun 13, 2013


Nice to know there are some willing volunteers. Nacey is already begun working up for a 1.5 release so hopefully soon.

 

Ryat, I'm always around as well for a lot of the soft-modding things *such militia templates and stuff in the GalaxyScenarioDef file*.

 

I've also got a few ideas for abilities if we ever want to attempt to tackle some of the strike craft spam balance issues (on top of already what has been done).

 

Let me know. I'm always lurking.

on Jun 14, 2013


Nice to know there are some willing volunteers. Nacey is already begun working up for a 1.5 release so hopefully soon.

 

 

 

OH BOY A RELEASE DATE IS COMING!!!!!!!!!!!!!!!!

 

Need a paypal account to send money for coffee!!!!! and pizza cause it sounds good

on Jun 17, 2013

Hey all, my God it's been a long time since I've posted here!

Let me apologise for all of the really delayed updates for you all, as you can now see there is a new variant of the Rebellion 1.5 + DLC available now. Whilst it doesn't fix the old minidump problem Distant Stars has had for some time it is fully compatible with 1.5... if you get a minidump when you boot up you'll need to re-download it.

Also please note I've supplied the MD5 for you to check your download to make sure it's downloaded properly, without further ado...

http://distantstars.mmobase.com/rebellion/Distant_Stars_(R)_ALPHA_0.13_[45189661].7z

MD5: 69486D2FCD3F35E46E6F5EF8C9F1634A

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